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  olgunholt league info
   (4/6/2012 12:05:08 AM)-- by: Deadman
 Comments (18)   
http://privateerpress.com/organized-play/leagues/olgunholt

The PP site lists April 14th-May 13th as the dates.

Who's all in?

I'm bringing Khador

  March 17th Domination event
   (3/12/2012 7:53:45 PM)-- by: Komabai
 Comments (14)   

Hello All

 

We will keep rolling with this original date for the event as directed by the survey.

10 AM setup/registration

11 AM dice rolling

You can play either Hordes or Warmachine forces.  If you choose to play a Warmachine list the only prize you can win is the overall champion coin.

 

The event is an open play format where you score points for various achievements during the course of the day.  Full rules can be found here.

 http://privateerpress.com/files/Domination_Release_Event_Documents_0.pdf

 

All games will be played with 50pt lists.  As soon as you finish a game you can find another player and get rolling again.  The games will be timed, but its a casual easy time of 15 minutes per turn and 2 hours per game.

 

Glorious Deeds can be earned in a number of ways.

 

Unlimited
A player may be awarded each unlimited Glorious Deed multiple times during the event.


Play a game: Each game finished awards 1 point.
Play a game against a new opponent: The first game finished against each other event participant
awards 1 point.
Play a game against a new faction: The first game finished against each faction, including the
player’s own faction, awards 1 point.
Win a game: 1 point

Limited
A player may be awarded each limited Glorious Deed only once during the event.


Play with a fully painted army: 2 points
Bring 3 fully modeled boulders: A player who builds 3 pieces of terrain to match the boulder
requirements for the scenario is awarded 2 points.
Win with a ’caster kill: 1 point
Win with a scenario victory: 1 point
Win with an army whose only character model is its warlock: 1 point
Play with three different warlocks: A player who plays three games, fielding a different warlock each
time, is awarded 1 point.
Play with five different warlocks: A player who plays five games, fielding a different warlock each
time, is awarded 1 point.
Play with only a battlegroup: A player who fields an army in which all the models comprise one
battlegroup is awarded 2 points.
Play with a tier 4 Theme Force: 1 point
Play with a Domination warlock: 1 point
End a game with no friendly models on your half of the table: 1 point
End a game with no enemy models on your half of the table: 1 point

Scenario

Description
Opposing armies clash in a boulder-strewn mountain pass. Victory is granted to the army that repels the
invading forces—or to the attacking army that grinds the defenders into oblivion.

Setup
Determine the turn order with a standard starting roll. In this scenario, the first player has an 8˝
deployment zone (14˝ AD), and the second player has a 10˝ deployment zone (16˝ AD).
Place two 15˝ x 6˝ mountain wall templates centered on the 23˝ line to form the control zone. The control
zone is an 18˝ x 24˝ area where control points can be scored. The mountain walls are obstructions.
Beginning with the first player, players then take turns placing three large-based boulder obstructions.
Boulders must be placed in the central 18˝ area of the board; cannot be placed in deployment zones;
and must be at least 3˝ away from deployment zones, mountain walls, and other boulders.

Special Rules
The large-based boulders follow all rules for obstructions as defined on p. 87 of WARMACHINE: Prime
Mk II or p. 89 of HORDES: Primal Mk II except as follows:
Boulders can be targeted by attacks as if they were stationary models (but cannot be damaged,
destroyed, or removed from play).
Boulders can be slammed or thrown as if they were large-based models with STR 8.

Victory Conditions
Beginning on the second round, a player gains 1 control point at the end of his opponent’s turn if he has
one or more warlocks/warcasters or light or heavy warbeasts/warjacks in play that have completely
crossed the centerline of the control zone. The first player to earn 2 control points wins the game. A
player also wins the game when he has the only remaining warlock in play.

 

  March 17th games day
   (2/22/2012 9:03:17 PM)-- by: Komabai
 Comments (6)   

Quick question about the next games day.  We had talked about doing the Domination event for that day.  Just realized that it is also St. Patrick's day on the 17th.  How does this effect everyone's availability?  Please chime in so I can plan accordingly.

 

Thank you,

 

Komabai

  War torn Alliances Gnarls League
   (2/6/2012 8:20:31 PM)-- by: Komabai
 Comments (8)   

Hello all

 

The first league of 2012 is already upon us, and will be starting the week of Feb 6th and ending March 5th.

Rules, map, and all other info can be found here.

http://privateerevents.com/immoren/details/1

Happy news is that the map and information on the webpage is all smartphone accessible!

 

You can sign up on the privateer press events website to log your games.  The event link can be found here.

http://www.privateerevents.com/venues/details/351

 

The kit has been ordered and I'm hoping will arrive before the nights gaming.

 

If you have any questions please ask.

 

Komabai

  Journeyman Warcaster League Nov 2nd to Dec 14th at Hobby Hut
   (10/13/2011 6:45:29 PM)-- by: Komabai
 Comments (11)   

Journeyman Warcaster League

Learn how to play Warmachine and Hordes from the ground up during this slow grow league.  No experience is required, all you need are models and the willingness to have a good time.


This will be a 6 week long league that will see your force grow from a basic battle box to a 35pt force by the end of the league.  To play you will need a battle box from Warmachine or Hordes to start with and a few more models added as the league progresses.  All games will be played at Hobby Hut.  Usual league night is Wednesday, but games can be scheduled any time.  Prizes will be awarded for participation, playing games, and painting models.  Full rules can be found at http://privateerpress.com/files/CompleteJourneyman.pdf

If you have any questions please feel free to ask away.

The league fee will be $5.00 or less depending on the number of people that sign up.

  Sorry for the outage
   (9/23/2011 10:08:43 AM)-- by: Komabai
 Comments (0)   

Webhost4life is the worst fricking service around.  I would not recommend them to anyone!  Annual renewal was do and they shut down the website the day BEFORE payment was due and then broke it in the process.

 

Three service tickets later we are back up and running.

 

Annual fee is $71.30 so if anyone feels like donating towards the cause I would be more than happy to accept your generocity:)

 

Komabai

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